Streamline your rendering workflow with SolidRocks for 3ds Max/V-Ray today! For ultimate ease of use, SolidRocks comes with modular GUI and useful tools and settings to stay concentrated on creation instead of losing time on tedious technical settings. The GUI can be collapsed at any moment into a mini/essential GUI. دانلود پلاگین SolidRocks 2.3.1 برای ۳ds Max 2013-2020 شنبه,۶ اردیبهشت, ۱۳۹۹ دسته بندي: مدل های 3 بعدی, پلاگین 3ds Max. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
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Batch Camera Render
This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.
1.16:
- CoronaSun supported inside Daylight System
1.15:
- Don't Save Render Elements Checkbox (Thanks to antomor)
- Limited support for camera objects in xref scene files (Only root objects in first level xrefs. Cameras in nested xrefs not supported)
1.13 Bugfix:
- Deadline submission should work now
1.12 New Feature:
- Deadline support.
Very basic imlementation, it allows you to submit your jobs on a deadline server. Enter deadline repository address and check 'Use Deadline' checkbox. Other checkbox doesn't matter in this case ('Net render', 'Show Submit Dialog').
Probably it requires Deadline 3ds max Submitter installed. I didn't have a chance to check it on a clean machine.
1.11 Features and fixes:
- State sets support added
- 'projectname' keyword added which resolves to project's folder name
- other fixes and improvements
1.10.3b Fixes:
- Crash when vray ir/lcache maps are set to auto-save
- Region render was not set properly during the rendering
This is major update of the script, so it may not be as stable as before. Backup scenes or cameras at least before running this version. More information can be found here - 1.10b Multiple presets for each camera
Previous updates:
1.10.2b Fixes:
- Problems with render elements paths
- Copy/paste of render region settings
- Properly convert render region values when change resolution
New features:
- Multiple presets for each camera
- New keyword %presetname% to support multiple presets
- Distributed rendering checkbox added to vray common settings
- Bugfix - Net render not starting after cancelling during local rendering.
- Improved performance with scenes with lots of cameras
- Added support of Vray RT as a production renderer
- Added support of using MFRender script to render scenes through BatchCamera script.
- Bugfix - Error was popping up sometimes during drag-n-drop
- Bugfix - Render elements didn't render in certain conditions
- Bugfix - Pre-render/post-render scripts didn't work on network rendering
- Bugfix - Select All and Toggle All buttons didn't work properly
Here are some details: http://usakhelo.github.io/batchcam/batchcam-1.9.20.html
SolidRocks
SolidRocks V2.3 is out !! Support for V-Ray NEXT (update 2.1) and MAX 2013-2020 ! Rebus Farm/RANCH Computing interoperability
SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.
Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.
removeMissingPlugins
This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.
Use with care (!) and do not save the results under the same file name!
The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.
HCG Asset Browser PRO
Ver 1.2 - Check the New Video
HCG Asset Browser now FREE!
Current version:1.3.2
Cobwebs (Modifier)
3ds Max
Updated on April of 2013. There is now a new rewrite of the tool. It now is built as a modifier that supports realtime updating. Check it out on my website at jokermartini.com
Now comes with help file.
ATTENTION: Anyone who uses this script feel free to email me your renders at 'jokermartini(at)hotmail(dot)com' and I'll put your renders up on my website along with the appropriate credits. Thanks
Para 3d 4.93 released.
Para 3d Version 4.93 release date: 7-June-2017
This is an upgrade to Para 3d 4.9 and you must install Para3d 3d v4.9 prior installing the upgrade .
PowerPreview: High Quality Nitrous Previews
Autodesk 3ds Max 2014 Keygen
This is an updated version of my PowerPreview script for Nitrous....
Here's a preview pic of the GUI and a high quality nitrous viewport showing the great quality you can achive with Nitrous
ProSequencer
Quick Passes
Easy rendering of commonly used render passes for compositing.
Quick Passes support Default Scanline, Mental Ray Quicksilver and Vray renderers and Materials.
Quick Passes can render:
Fountain Animation Tools (F-Tools)
About FTools.script in English:
http://www.fountain-tools.com/en/service/ftools-script-info/
Manual in English:
http://www.fountain-tools.com/downloads/6